Crimson Premonition
is a 2-player puzzle game that utilizes pose detection for its clues.

Full play-through


Project poster


Participants playing together at showcase

Malaya Heflin
Riya Kanani
Fiza Mulla
Aldrin Duran
Alexandra Maric

Tools: Unity, C#, Google MediaPipe, Tailscale

Congratulations! You and your friend are new hires at a new company, about to join your first stand-up call. But, something seems off... this is a cult, we need to escape!
"Crimson Premonition" is a short 2-player puzzle game that relies on camera data to track user's body position. Use your finger to pop a bubble and select a clue at random. The three clues include:
  • Sound: Use your fingers to adjust the pitch of a repeating audio clip, until you can understand the correct phrase being said
  • Color: Work with your partner to adjust RGB values on an image to match your target, then flip letters around to get your answer
  • Word: Observe the spinning tiles around your head to pick out letters and find the phrase
In the end, combine all of your collected phrases to complete the final password to escape.

Individual Contributions
  • Utilize Google MediaPipe and C# to track user's fingers, then use position data to alter characteristics of sound output (sound clue)
  • Link together scene/clue changes
  • Design and implement "Zoom"-like UI with hand-drawn assets
  • Implement final clue
Team Contributions
  • Help implement multiplayer features via Tailscale and Unity networking
  • Ideate story and puzzle concepts